Whole games,and your name on them.

open roles
04
Based in
Ankara · Remote
Status
Applications open soon
A studio worktable at night under one lamp: a grey-box level model, a paper diorama, calipers and colour swatches, and an empty stool at a cleared space with a blank sheet and a sharpened pencil waiting.

Pars Games builds original games for iOS and Android out of Ankara. We work in small teams, which means the person who designs a thing is the person who ships it, and can point at exactly what they made.

Join us

All positions

  • Art

    2D Artist / Illustrator

    Remote · Full Time · Ankara

    A locked palette and a written art direction, and work that still feels drawn rather than assembled.

    Applications open soon

  • Engineering

    Game Developer

    Remote · Full Time · Ankara

    Native iOS or Unity, owning feel end to end: input latency, camera, game juice.

    Applications open soon

  • Audio

    Sound Designer

    Remote · Project-Based · Anywhere

    Two games that are quiet by design and need audio which respects that.

    Applications open soon

  • Engineering

    Software Engineer

    Remote · Part Time · Anywhere

    Own game deployments, plan their architecture, and drive performance improvements across our titles.

    Applications open soon

Can't find what you're looking for? Send us an email at [email protected]

What you get

  • Work that ships with your name on it, on a team small enough that you can point at what you made.
  • Art direction and design decisions that are written down and argued about, not handed down.
  • Ankara as a base, and real flexibility about how and when you work.
The six rules we work by →

Send us what you've made

No cover letter and no form. Just a link to the work, and a sentence about which part of it you are proudest of.

Email us